How to build Yocto SDK and compile for i.MX
The first step is to create the Yocto SDK. After building an image (e.g. bitbake fsl-image-gui), build the Yocto SDK using the command:
The first step is to create the Yocto SDK. After building an image (e.g. bitbake fsl-image-gui), build the Yocto SDK using the command:
This post is intended to show a method to determine the power consumption in i.MX boards and to share some relevant information about this topic, such as ope...
The following tutorials provide sample guides to develop Qt Applications for running on i.MX platform.
The platform device scheme has been extensively used to describe hardware platforms. But its main disadvantage is the need to instantiate each device by code...
Prepare the host machine installing the following packages:
UAC can be used to transfer audio using the USB connection. This tutorial shows in 5 command lines how to get a loopback to hear the microphone from one imx ...
The i.MX 6UltraLite EVK kernel release includes the parallel camera OV5640 support by default. However, depending on the base board revision, this camera mig...
The WaRP7 IO board includes a mikroBUS connector which allows a large amount of Click boards to interact with the i.MX7S chip. This post discusses the enable...
The WaRP7 IO board includes a mikroBUS connector which allows a large amount of Click boards to interact with the i.MX7S chip. This post discusses the enable...
The i.MX 6SoloX SABRE-SD supports the parallel Seiko WVGA LCD by default. However, there is also a HDMI Port Card expander board that provides HDMI output. T...